2010
A Dynamic Noise Primitive for Coherent Stylization
Pierre Bénard, Ares Lagae, Peter Vangorp, Sylvain Lefebvre, George Drettakis, Joëlle Thollot
Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering) 2010
Assisted Texture Assignment [PDF]
Matthäus Chajdas, Sylvain Lefebvre, Marc Stamminger
I3D 2010
By-example Synthesis of Architectural Textures [PDF]
Sylvain Lefebvre, Samuel Hornus, Anass Lasram
ACM Transactions on Graphics (SIGGRAPH Conference Proceedings) 2010
Invisible Seams
Nicolas Ray, Vincent Nivoliers, Sylvain Lefebvre and Bruno Lévy
Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering) 2010
Proxy-Guided Texture Synthesis for Rendering Natural Scenes [PDF]
Nicolas Bonneel, Michiel van de Panne, Sylvain Lefebvre, George Drettakis
Technical Report RR-7298, INRIA 2010
State of the Art in Procedural Noise Functions [PDF]
Ares Lagae, Sylvain Lefebvre, Rob Cook, Tony DeRose, George Drettakis, D.S. Ebert, J.P. Lewis, Ken Perlin, Matthias Zwicker
EG 2010 - State of the Art Reports 2010
2009
GigaVoxels : Ray-Guided Streaming for Efficient and Detailed Voxel Rendering [PDF]
Cyril Crassin, Fabrice Neyret, Sylvain Lefebvre, Elmar Eisemann
I3D 2009
Procedural Noise using Sparse Gabor Convolution [PDF]
Ares Lagae, Sylvain Lefebvre, George Drettakis, Philip Dutré
ACM Transactions on Graphics (SIGGRAPH Conference Proceedings) 2009
State of the Art in Example-based Texture Synthesis [PDF]
Li-Yi Wei, Sylvain Lefebvre, Vivek Kwatra, Greg Turk
Eurographics 2009, State of the Art Report, EG-STAR 2009
Structure Preserving Reshape for Textured Architectural Scenes [PDF]
Marcio Cabral, Sylvain Lefebvre, Carsten Dachsbacher, George Drettakis
Computer Graphics Forum (Proceedings of the Eurographics conference) 2009
2008
Efficient and Practical TileTrees (in Shader X6) [PDF]
Carsten Dachsbacher, Sylvain Lefebvre
Charles River Media 2008
Filtered Tilemaps (in Shader X6) [PDF]
Sylvain Lefebvre
Charles River Media 2008
Lazy Solid Texture Synthesis [PDF]
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drettakis
Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering) 2008
Texture Synthesis from Photographs [PDF]
Christian Eisenacher, Sylvain Lefebvre, Marc Stamminger
Proceedings of the Eurographics conference 2008
2007
An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking [PDF]
George Drettakis, Nicolas Bonneel, Carsten Dachsbacher, Sylvain Lefebvre, Michael Schwarz, Isabelle Viaud-Delmon
Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering) 2007
Compressed Random-Access Trees for Spatially Coherent Data [PDF]
Sylvain Lefebvre, Hugues Hoppe
Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering) 2007
Extending Geometrical Acoustics to Highly Detailed Architectural Environments [PDF]
Nicolas Tsingos, Carsten Dachsbacher, Sylvain Lefebvre, Matteo Dellepiane
19th Intl. Congress on Acoustics 2007
Instant Sound Scattering [PDF]
Nicolas Tsingos, Carsten Dachsbacher, Sylvain Lefebvre, Matteo Dellepiane
Rendering Techniques (Proceedings of the Eurographics Symposium on Rendering) 2007
TileTrees [PDF]
Sylvain Lefebvre, Carsten Dachsbacher
I3D 2007
TV Optimization and Graph-cuts
Jérome Darbon, Sylvain Lefebvre, Selim Esedoglu, Tony F. Chan
ICIAM, Proceedings in Applied Mathematics and Mechanics 2007
2006
Appearance-space texture synthesis
Sylvain Lefebvre and Hugues Hoppe
SIGGRAPH 2006
Perfect spatial hashing
Sylvain Lefebvre and Hugues Hoppe
SIGGRAPH 2006
Real-time realistic illumination and shading of stratiform clouds
Antoine Bouthors, Fabrice Neyret, Sylvain Lefebvre
Eurographics Workshop on Natural Phenomena 2006
2005
Parallel controllable texture synthesis
Sylvain Lefebvre and Hugues Hoppe
SIGGRAPH 2005
Texture Sprites: Texture Elements Splatted on Surfaces
Sylvain Lefebvre, Samuel Hornus and Fabrice Neyret
I3D 2005
ZP+: correct Z-pass stencil shadows
Samuel Hornus, Jared Hoberock, Sylvain Lefebvre and John C. Hart
I3D 2005
2004
All-Purpose Texture Sprites
Sylvain Lefebvre, Samuel Hornus and Fabrice Neyret
INRIA Research report 2004
MobiNet: a pedagogic platform for Computer Science, Maths and Physics
Sylvain Lefebvre, Fabrice Neyret, Samuel Hornus and Joëlle Thollot
Eurographics 2004 - Education track 2004
Octree Texture on the GPU
Sylvain Lefebvre, Samuel Hornus and Fabrice Neyret
GPU Gems 2 2004
Unified Texture Management for Arbitrary Meshes
Sylvain Lefebvre, Jérome Darbon and Fabrice Neyret
INRIA Research report 2004
2003
Automatic Cell-and-portal Decomposition
Sylvain Lefebvre and Samuel Hornus
INRIA Research report 2003
Drops of water and texture sprites
Sylvain Lefebvre
Shaderx2: Shader Programming Tips & Tricks. 2003
Pattern Based Procedural Textures
Sylvain Lefebvre, Fabrice Neyret
I3D 2003
2002
Synthesizing Bark
Sylvain Lefebvre, Fabrice Neyret
13th Eurographics Workshop on Rendering 2002