Drop of water NV30 shader

Version 1.0 (updated 08/10/2002)

The new improved version of this shader is fully explained in the ShaderX2 - Tips and tricks book. This page only contains information on the very first version of the shader that was created for the shader contest on www.cgshaders.org.

What is it ?

This is my first shader for the NVidia NV30 GPU (that has not been releasedyet ...). It was developped using the NV30 emulation driver. The ideawas to create a "drops of water" effect.The effect is divided into the following parts:

Why is it interesting ?

Anything to download ?

You can download binaries and source code on www.cgshaders.org. Please apologize for the lack of explanations in the source code, but this shader wascoded for the second CG contest and I "discovered" the NV30 three daysbefore the dead-line. I hope that I will find some time to create atutorial fully explaning this effect ... if someone is ;))
just a precision: I did not win, so feel free to send me a NV30 graphicboard :))

Here are some movies of the shader rendered using the NV30 emulationdriver. All movies are encoded using DivX 5.0.2. Little movies are better with a 200% zoom factor.


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